Thể loại : Action
Dung lượng: CSO 835 MB
FW Tested : 5.00m33-6 Trailer:HERE
Metal Gear Acid 2 picks up as Snake and his companions are returning to
America after a hard-fought mission. Snake is suffering from some
serious amnesia, and is hoping to recover his past when he reaches
friendly soil. Turns out Snake isn't getting a friendly welcome upon
his return home. He's arrested by a man posing as an FBI agent and is
coerced into completing a secret mission in exchange for his and his
friends' freedom. Snake is taken to a weapons research facility, where
he has to infiltrate the complex, gather some important evidence about
the wicked scientist who, apparently, is orchestrating a hostile
takeover using his advanced weapons systems. Of course, the story gets
much more convoluted and bizarre than that, although it's relatively
straightforward compared to other games in the Metal Gear series.
You'll meet plenty of new characters, crazy bosses, and massive metal
gears as you uncover the truth behind the research facility and Snake's
clouded past.

The story is told through lengthy text exchanges that take
place between each battle. The dialogue ranges from silly to overly
dramatic, which feels right at home in a Metal Gear game. The static
character portraits that accompany these scenes look fantastic, and the
whole game has a great, unique sense of style.
To further the campy tone of the game, Metal Gear Acid 2 comes packed
with a Solid Eye peripheral. The Solid Eye is a simple cardboard box
that you slip over your PSP, and when you activate Solid Eye mode you
can play the game in 3D. The effect looks great at first, but it's not
practical for playing for more than a few minutes at a time because it
makes some parts of the screen difficult to see. (Not to mention the
fact that you'll start to feel like you're going cross-eyed if you try
to play for more than 10 minutes.) You can switch between Solid Eye
mode and regular viewing mode at any time during a battle, so if you
want to see how a particular boss looks in 3D, you can slap on the
peripheral for a few minutes and then take it off and continue playing.
There are also several unlockable movies that you can watch in the
Solid Eye theater. These short clips include cinematic sequences from
Metal Gear Solid games, as well as some videos of girls playing with
guns and modeling bikinis.

Aside from the Solid Eye, Metal Gear Acid 2 doesn't do anything
remarkably different from its predecessor. You collect cards, which you
can use to create a deck. You then take that deck into battle and use
those cards to perform actions such as moving, attacking, or healing.
The battles are all turn-based and take place in multitiered,
grid-based stages. Each character gets only a certain number of actions
per turn, and each time you use a card it counts as one action. Using
cards also increases your cost, which basically works as initiative in
this game. In each round of combat everyone's cost decreases, and the
next person to reach zero cost gets to take a turn. There are cards
that affect both your cost and the number of actions you can perform
each turn, so you're ultimately limited only by the cards in your hand.
There are more than 500 cards in the game, including movement cards,
weapons, items, traps, character cards, and link cards, which activate
automatically when certain events take place. All of the cards in the
game can be leveled up as well, which can significantly improve or
sometimes completely change the way a card works. You get some cards
from battle, but you can also purchase packs of three cards in the card
shop. There are four different card sets, each pertaining to a certain
Metal Gear Solid game and containing items, weapons, and characters
specific to each of those games. To purchase or upgrade cards you need
points, which you earn by clearing stages and defeating enemies in
battle.

You can control up to two characters in battle: Snake, and a new
character named Venus, a deft female mercenary who also happens to
suffer from amnesia. The two characters use the same stock of cards,
but you can customize each deck individually as you see fit. Both
characters level up as you progress through the game, gaining increases
in maximum health points and deck capacity.
The weapons in Acid 2 are standard MGS issue, and they are just as
confusing to use as in the first game. If you played the first game,
you'll pick up the equipment system without a problem, but if you're
new to the series you'll probably struggle for the first few battles.
It works like this: You have two equipment slots that you can fill with
gun cards. To use those equipped guns, you have to use another gun card
that has the same ammo type as the equipped weapon. It's confusing at
first, but once you get the hang of it you'll understand that there's a
lot more strategy to building a deck than simply using the strongest
cards in your library.

The battles in Acid 2 offer plenty of variety to keep you on your toes.
There are basic battles where you simply have to clear a room of
enemies, there are gimmick battles where you have to do things like
dodge trains or avoid being knocked off a bridge, and there are plenty
of great boss battles. You'll fight several bizarre test patients, such
as a giant ape creature with detachable arms, a guy who carries an oil
drum and sets everything on fire, and a strange fellow who walks on the
ceiling and confuses your characters. Of course, you'll also encounter
plenty of generic guards, patrolling robots, and sentry guns. How you
deal with the enemies is up to you. In several battles the objective is
to simply get from one end of the stage to the other. In these
situations you can try to kill every guard you see, but that will alert
more guards who could end up overpowering you. If you prefer to take
the stealth approach, you can belly-crawl through tight passages, hang
from ledges, or try to knock out your enemies with nonlethal weapons.
After you get the system down and learn the ins and outs of putting
together a deck, some of the battles do seem a bit too easy on the
normal difficulty setting. But there's still plenty of challenge to be
found in simply adapting to the variety of scenarios you'll find
yourself in, because no two battles are ever quite the same.

Another problem you'll occasionally encounter during battle is not
being able to see what's going on. Sometimes this is intentional, like
in missions where you're in search mode and your vision is limited to
the few squares right in front of you. Other times, it's simply a
matter of poor camera angles that can't quite reach into some of the
confined spaces you'll often find yourself in.
The graphics have been given an overhaul for Metal Gear Acid 2, from
the bright yellow menu screen to the stylized, colorful look of the
characters. The cel-shaded style creates a comic book aesthetic that is
a nice break from the simple greys and greens of the previous game. The
unsteady framerate from the original Metal Gear Acid has thankfully
been put to rest for Acid 2, which runs smoothly whether you're in a
room full of exploding barrels or are being trampled by a Metal Gear
several stories tall.

The story could take you anywhere from 15 to 20 hours to complete,
depending on how long you spend replaying battles to earn points and
new cards. You can replay any stage that you've cleared with all-new
objectives, which range from searching and elimination missions to
slightly less-standard missions that require you to do things like
advancing through the stage before your deck reshuffles. In addition to
replaying the story stages, you can also play the new arena mode, which
lets you play a two-on-two battle against some familiar bosses from the
Metal Gear Solid franchise. If that still isn't enough, you can link up
with a friend in an ad-hoc battle to see whose decks are better.

With more than 500 cards and a variety of modes and missions, you won't
get tired of Metal Gear Acid 2 anytime soon. Acid 2 doesn't make any
drastic changes to the series' formula, but it delivers the same great
sense of style and humor wrapped around a deep and enjoyable
collectible-card strategy game. So even if you've played the first
game, there's enough new content here to back up the familiar but solid
gameplay.
 Download:HERE Pass: karjn Thanks to karjn from GVN for this game.
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